101 free games #4: toblo!

Toblo is the bastard love-child of Quake I CTF, the National Film Board Of Canada’s classic BLOCK CITY, and the music of the Postal Service.  Hott.

You’re trying to capture all 3 of the bad guy’s flags – and all your have for weapons are the blocks that make up the game world, which is run with loving precision by a home-brew physics engine.  By the end of a game, the bases are rubble, the towers have collapsed, and it’s all down to who can throw blocks better, run faster, and double-jump higher.

The presentation is light, fluffy, and twee – you’ll almost certainly get sick of the voice shouting “Toblo!” at bootup, but the art is perfect for the game – it’s easy to tell when things will fall down, and it’s easy to see what block your character is going to pick up.  And the gameplay itself is exceptional.  Now I just need to convince people to play it with me…

real men read bradbury

I accidentally went to the Times-Colonist Book Sale yesterday, and, uhhh, bought some books. Can’t beat $1 paperbacks.

  • The Golden Apple Of The Sun, by Ray Bradbury
  • The Machineries Of Joy, by Ray Bradbury
  • Venus Plus X, by Theodore Sturgeon
  • The Science Fiction Hall Of Fame Volume 1, edited by Robert Silverberg
  • The Science Fiction Hall Of Fame Volume 2, edited by Ben Bova
  • The New Hugo Winners Volume 2, presented (whatever that means) by Isaac Asimov
  • Childhood’s End, by Arthur C. Clarke
  • Rendevous With Rama, by Arthur C. Clarke
  • The Mote In God’s Eye, by Larry Niven & Jerry Pournelle
  • Helliconia Summer, by Brian Aldiss
  • Gateway, by Frederik Pohl
  • The Miocene Arrow, by Sean McMullen
  • Around The World In 80 Days, by Jules Verne
  • 20,000 Leagues Under The Sea, By Jules Verne
  • Shadowrun, 2nd Edition, by FASA
  • A Brief History Of Time, by Stephen Hawking
  • Our Universe, by Roy Gallant

So if you need me…I’ll be reading.

Tide Pool Mix #4: Russian Linesman

Live Laptop Fishing:  a stupendous mix of original music care of Nottingham’s finest, the Russian Linesman.  Download here, because I made the picture too big to fit in this blog.

instant city


In a creepy case of parallelism, I was given a link to the Instant City music construction device right after thinking of something similar (but in software) last night.  Did I mention that generative music is pretty neat?

101 free games #3: multihero

Attention anyone who played 8 bit or 16-bit games: You pretty much have to try this one out. Mutlihero is an old-school action game remix that plays, in mutliplayer, much like Super Smash Brothers – except you’re playing as Ryu, the Battletoads, the Double Dragon brothers, and so on. A hell of a concept and a hell of an execution.

tdpl18: Limbo – Junk

Sometimes I do so much promo I forget to post stuff here:

Tide Pool is delighted to welcome back Central Canada’s finest for his gargantuan second release. Junk is a torrential & dangerous tech-stomp masterpiece, complete with soaring acid lines, pads like clouds, and an arrangement that just won’t quit. There’s a package of parts and loops as well, and the loveable tool version for those who thrive on happy endings. Currently #28 on Balance, you can listen to it here, and purchase it here. Tide Pool loves you.

the end of the arms race

One of the underrated affects of the “digital revolution” in DJing is that it has broken the arms race for new music. That is to say, there is no longer any point in playing The Newest And Most Exclusive Tunes because they’re not exclusive any more.

To make the point, here’s how things used to work, in the days of vinyl. Someone like Breeder would write a huge track and give it to a few select DJs – Sasha, John Digweed, etc. Those DJs would play the track out for some period of time, usually several months, after which the track would be released on the back of the hype generated from its DJ play.

Then, your local record store might only order two copies – only you and someone else might be able to get a copy. The track might never get pressed again, leaving anyone who missed out to forage on HTFR and eBay for a used copy…and by then the track’s been played out 100 times by the people who bought it.
The upshot of all that is that there used to be a distinct benefit to sourcing the newest music as fast as you could, because it used to be in highly, highly limited supply. But not any more. Here’s an example of how things work now:

When “Waters Of Nazareth”, by Justice, started floating around, I could not for the life of me find a way to buy it, on vinyl or on digital. And I had a Halloween gig coming up that the track would be perfect for. What to do, what to do? Answer: pull it off of Soulseek, play it at the show, and ask my local record store to order it for me.

Another example is the James Holden remix of Madonna’s ‘Get Together’ – they were coming out on a hard-to-order CD with a ton of remixes I didn’t want at all. Solution? Download the remix, buy a digital copy of A Break In The Clouds from the Border Community website, and then delete A Break In The Clouds. I ended up giving Holden and his label about $5.00, more than they would have made from a sale of the remix, AND I got the track sooner.

Essentially, music is no longer constricted by time. If you’ve heard it, you can probably find it. This means that you don’t have to worry about the flavor of the month, or about that hot new joint that you’re only buying because it’s new. You can find and play what you really, really love, and nothing else.

(I should add that piracy sucks – if you grab stuff from SoulSeek or torrents or whatever, it is your responsibility to pay the artist, promptly. If you don’t, you’re pretty much a horrible person.)

it moves closer

Part 2 has been delivered to me. I am super-duper stoked to start in on Part 3.

101 Free Games Part 2: Nanozoa

…continued from Part 1 of a look at 1up’s 101 Best Free Games

Nanozoa:

This is a classic example of a great design idea / tweak that really doesn’t pan out once you get down to playing it.  The game is basically Asteroids, with a few extra weapons, baddies of different sizes, and a wonderful inside-the-body medical theme.  However, the gameplay is hamstrung by the art.  The fact that everything is in black and white is gorgeous, and the backgrounds and sprites are lovely, but it’s really hard to see.  Add the fact that enemies phase into place on the field of play, and things can get really inconvenient really, really fast.  Pros are great art, great presentation, great concept.  Cons are the art & concept overwhelming gameplay concerns.  Not really recommended.

Tide Pool Is Love #2

For those of you who rock with Proton, you can now get round 2 of Tide Pool Is Love on demand. This show features a stupendous live laptop jam from Russian Linesman, the second edition of Jetsam, featuring Limbo, Antiguru, and myself, and ‘Discocsid’, a set I did a while back.